(2004-10-04) Since you are putting more than one card in the graveyard at one time, the affected player can choose the order the 2 cards go in
If that werent enough, a powerful will power of six makes this one tough location to take out in a challenge not to mention that it has a lore value of two, meaning you gain two lore passively each and every turn
For many, choosing 2 to play wont be that difficult, and with each game lasting between 1-2 hours, 2 decks may be all you need to have a fun time
That card is exiled from that graveyard, but in return you get three copies of it that you can play straight away without paying any mana, no matter the usual cost
Those soldier tokens and extra counters are useful for keeping her in play, and cheap removal is never something to sniff at