That idea of a spellslinger playstyle is deeply entrenched in the Magic zeitgeist, and making it the central focus across the entire set really grounds us in Strixhaven just like artifact-themed mechanics do for Mirrodin
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Again, it's not card advantage in and of itself (since you draw three, and then discard three + lose the Coliseum), but it combines famously with Deep Analysis and madness cards (such as Circular Logic), and its effect can't be counterspelled
That is a hit rate higher than the various black two mana spells like Go for the Throat, Doomblade, and so forth