Finding angels often gives your board multiple layers of protection, which relieves its weakness against board wipes
Heres the list so far: Major gains (30% or more): Minor gains (10-30%): Chalice of the Void, Noble Hierarch, Through the Breach, Doubling Season, Horizon Canopy, Engineered Explosives, Ancestral Vision, Mox Opal, Crucible of Worlds, Dark Confidant, Scapeshift, Brushland, Fulminator Mage, Ancient Stirrings, Lotus Bloom
Thats a ton of value and pressure, and it only ramps up from there
Watching it in action at Chicago was wonderful, and I had multiple players tell me the brackets led to some of the most evenly matched Commander games they've played at a MagicCon yet
In the meantime, Mickey Mouse, Brave Little Tailors four lore points will be able to send you sailing swiftly towards victory, requiring just five turns at most to hit the 20 lore you need to win