The game has dozens of cards with "Guardian" in the name that aren't part of the Guardian archetype, which the card attempts to circumvent by excluding certain cards with the word "Guardian" on it that are not part of the archetype, only for several more to be added later
In gameplay terms, Dark Magician was never about raw stats alone, but about prestige, synergy, and legacy, anchoring countless archetypes and iconic moments throughout the games history
Bloodroot Apothecary I struggled with whether I should include Bloodroot Apothecary in the first place
That means instead of Exodia taking up 15 cards of a 40-card deck, Exodia only takes five - lowering the odds of pulling an Exodia piece in your opening hand from 91.9% all the way down to 39%
As the colours are quite similar the most powerful cards tend to be versions of things that the mono colours basically do but just that bit cheaper or better