It offers some planeswalker control and even as just a 1/1 going face the damage adds up
A new player can start with a starter product, preconstructed deck, or Commander deck without spending a huge amount
On the plus side, the two-and-a-half color decks are made extremely consistent thanks to everyones favorite cycle of commons: the five-to-six mana landcycling monster
Gladiolus Amicitia might be mistaken for a six mana ramp spell, but hes really a periodic buff effect that enables your creatures to push damage through
Locations are paid for or inked like normal cards They come onto the board sideways / in landscape Same deck/play rules: Four of in a deck, no limit on how many can be in play They go on your side of the board, and are for you and your characters only They can be challenged, and are banished as normal You can move characters to locations for the move cost Characters can move between locations, but not out of them A character can only be in one location at a time There is no limit to the amount of characters in a location They gain lore equal to their lore value at the start of each turn in the Set step after readying, just before drawing