They aren't "competitive" in the sense that you'd never use these decks in standard, but that's the beauty of theme mode: you'll only be competing against other, equally powerful theme decks
In the vast majority of cases you are going to distribute the counters to other creatures, allowing you to generate up to four extra power to use that turn in combat and likely invalidate a blocker or two in the process
The Regional Championship version of Carmine offers collectors a competitive-exclusive twist on this popular trainer card
If a source you control would deal combat damage to an opponent, prevent that damage and each opponent mills that many cards
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