Turbulent lands are obviously a big pickup for Commander players, as they benefit the players going third and fourth in turn order, who can bring these in untapped from Turn 3 onwards (with everyone else having to wait for Turn 4)
I'll admit, I did find it difficult to place typal trigger doubling cards on this list with a high degree of accuracy
just shuffle two packs together for an instant deck, including all the Land cards you need to play BRING MAGIC TO FRIENDS & FAMILYWith instant deckbuilding and delightful theme combos, Jumpstart is great for a quick game or fun way to teach friends and family to play Magic Wrap Up and Recycle Of One Mind | Illustration by Matt Stewart Best is a relative term, but as you can see, there are some options that are objectively better than others
If the spell has damage divided as it was put onto the stack, the division can't be changed for the copy, although the targets receiving that damage still can
If a problem card has an activated or triggered ability, this flashy Merfolk might be the solution