Deep Trouble pits players against Ursula using two preconstructed decks, oversized encounter cards, a boss deck and a sealed envelope that only the winner may open - a Ravensburger press release hinted that its contents will pertain to Lorcanas ongoing narrative
This does create the question of how exactly the card came to be and why exactly the card designers would create a card that has the sole intention of forcing a draw, and also why one would play it
For the cost of 5, those stats dont seem particularly impressive at first glance
Blue has plenty of it's own flicker effects too, so if you warp it for , then use Splash Portal, you paid about the same as a Divination for a free flying, 4/6 with card draw upside
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