Tutoring this big guy up with a Fierce Empath is the classic way for green Elfball and go-wide decks to win, no matter how much life your opponent(s) have
Each booster contains at least one Rare or Mythic (maybe more!), a guaranteed foil, and an art card
Sometimes between your first and third turns, you want to continuously use Flower Gathering and Colresss Experiment to get up to 10 cards in your Lost Zone to activate Sableyes Lost Mine attack
I get that within a small set, they can't always give us full cycles of new legendaries, but to leave out Green as the only colour to not get a new Commander
But a board wipe impacts everyone, so there needed to be discussions about when to use it, for what purpose, and how desperate our situation should be