Mass land destruction is often frowned upon in MTG 's Commander format, for example, as it dials back each player's progress in the game by multiple turns, and slows the game down a lot
I think one of the reasons for that is simple
A 6 mana 2/2 is normally an awful rate, but nuking all artifacts and enchantments, then getting a +1/+1 counter for each adds up extremely fast
Delver of Secrets and Haughty Jinn are both solid fliers
ThisThe Lord of the Rings: Tales of Middle-earthCommander Deck set includes 1 ready-to-play deck of 100 Magic cards (2 Traditional Foil Legendary Creature cards, 98 nonfoil cards), a 2-card Collector Booster Sample Pack (contains 1 Traditional Foil or nonfoil special treatment card of rarity Rare or higher and 1 Traditional Foil special treatment Common or Uncommon card), 1 foil-etched Display Commander (a thick cardstock copy of the commander card with foil etched into the cards border and art), 10 double-sided tokens, 1 Helper card, 1 deck box (can hold 100 sleeved cards), 1 Life Wheel, 1 strategy insert, and 1 reference card