Realistically, you only have to cast seven of these spells to reach 21 damage in an average game to win, which is probably not going to happen, but the fact that you dont need many spells to win is hilarious
Its been more common for WotC to create new subtypes than main types
Ari, our narrative designers Crystal Frasier, Nicholas Marcantel, and Yang-Yang Wang, visual writers Alia Brandt and Jason Ciaramella, and I booted up our old copies of FINAL FANTASY and took screenshots of major moments, exact lines of dialogue, and specific combat encounters and combed through hundreds of hours of game footage to find our most sought moments
This is mostly due to a near-complete lack of graveyard hate
Vesuva fulfills a very niche but essential role in land-based strategies