While you can just quest the card to gain two lore, Aladdin, Heroic Outlaws Daring Exploit ability allows you to not only gain two lore, but force your opponents to each lose two lore, whenever you banish a character on your turn using the card
The fight mechanic, primary in green, is a great creature answer for green provided, of course, it has the creatures to fight with
Grismold, the Dreadsower Grismold, the Dreadsower is a 3/3 trampling troll shaman that generates plant tokens and gets +1/+1 counters whenever a token dies
However, a few different archetypes have arisen in Standard and Pioneer that all look to cheat Summon: Knights of Round into play in one form or fashion
While it might seem odd to choose damage over the pure destruction on the rest of the list, the cost here along with the ways you can use the damage to your advantage, push it above the other entries