I could list every new card I love - like Alice, Growing Girl, who lends the Support keyword to your other characters and gains four lore when you reach ten strength, or Sisu, Divine Water Dragon, who allows you to draw a new card every time you quest - but in general all of the new cards in Rise of the Floodborn feel like a shift in power and ability
Meanwhile, other Items, like Frying Pan, are meant to be banished in order to give you buffs or weaken your opponent
With a cost of four ink, you can have this amethyst Sisu with three strength and willpower
We also get a glimpse at the Megabot item that allows you to banish items or damaged characters
Players have found success with Cogsworth , of all characters, as he is usually used to challenge and banish characters thanks to his increase in strength if you have an item in your discard pile