The deck somewhat still functions as normal even without her
the previous Ariel, Sonic Warrior card on this list is 220 of 204
Characters, who can go on quests to earn you lore, which is how you win the game, but they can also be used to battle other characters to try and slow your opponent's lore gaining down Items, which can give you special actions and abilities Actions, that are the only cards that don't stay in play, and they activate one-time effects and are then discarded Play alternates back and forth between players, each taking their full turn before passing to the next until one player has 20 lore, or a player needs to draw a card a card from their deck, but can't because their deck is empty
Youre able to look at the top 4 cards of your deck and play an Action card (with a cost of 6 or less) for free
From a competitive standpoint, this seems to give Amber/Sapphire a bit of an edge over Emerald/Ruby, particularly when played against one another