Instant Rare Richard Kane Ferguson null/null NOT LEGAL Standard NOT LEGAL Future NOT LEGAL Historic NOT LEGAL Timeless NOT LEGAL Gladiator NOT LEGAL Pioneer NOT LEGAL Explorer NOT LEGAL Modern NOT LEGAL Legacy NOT LEGAL Pauper NOT LEGAL Vintage NOT LEGAL Penny LEGAL Commander LEGAL Oathbreaker NOT LEGAL Standardbrawl NOT LEGAL Brawl NOT LEGAL Alchemy NOT LEGAL Pauper Commander NOT LEGAL Duel NOT LEGAL Oldschool NOT LEGAL Premodern LEGAL Predh Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.
Sine Mono-Green decks generally are creature and combat-focused, this makes Craterhoof Behemoth especially terrifying, as the X values will likely be very high, allowing you to swing out with giant creatures, all that gain trample to likely take anyone, if not the entire group of players out in one combat phase
The set will also be playable digitally through Magic: The Gathering Arena
My hot takes and love for silly stuff aside (and my desire to play decks with less than 3000 decks on EDHREC), were finally reaching commander playable cards that people run in droves
Green excels at getting lands into play to trigger this card, so you should virtually always have a full hand and plenty of mana to cast those spells with