Magic: The Gathering cracked open the vault containing its crossover with the beloved Fallout video game franchise, and quite a few details spilled out including the face cards for the four preconstructed Commander decks, two new Fallout-centric mechanics and plenty of familiar faces
Coven Counters (Green-White) Undead Unleashed (Blue-Black) Each set includes 1 ready-to-play deck of 100 Magic cards (2 traditional foil, 98 nonfoil), one foil-etched Display Commander (a thick cardstock copy of the commander card with textured foil etched into the cards border and art), 10 double-sided tokens, one deck box (can hold 100 sleeved cards), one life tracker, and one reference card
In this case, the decision to play 18 lands is unorthodox, given the mana curve which looks optimal for 17 lands at first glance
Wizards is first mostly because it is very upgradable and has a lot of immediate value, but it's the worst deck in terms of building a good long-term Commander collection, thanks to having poor lands and artifacts
Ampharos full art design is a vibrant display of this beloved Electric-type, lighting up decks and displays alike