The White, Blue, and Black (or Esper) deck for Final Fantasy is built around Y'shtola, Night's Blessed, who incentivises you to cast multiple noncreature spells with mana value 3 or greater in a single turn to drain your opponents and draw cards along the way
Its first chapter provides a situational Oblivion RingOblivion Ring, its next two chapters provide a temporary PropagandaPropaganda to help thwart go-wide strategies, and its final chapter lets you net some Treasure tokens so long as at least one of your opponents has a creature with power four or greater
Hopefully, this deck feels familiar and nostalgic to players of both the original game and the modern series! Speaking of nostalgia, Final Fantasy 6 is a trickier nut to crack in some ways as it lacks the more modern art references the other three games can provide
Ravensburger launched their first ever Disney Lorcana TCG-inspired puzzles last fall, showcasing glimmers for each of the six different inks
The only card draw it has is an eight-cost uninkable song, which feels like a bit of a cruel joke in a starter deck