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Table of Contents show The Deck Vorinclex, Monstrous Raider | Illustration by Daarken Commander (1) Planeswalker (1) Creature (42) Walking Ballista Birds of Paradise Delighted Halfling District Mascot Llanowar Elves Mausoleum Wanderer Basking Broodscale Benevolent Hydra Biophagus Bristly Bill, Spine Sower Emberheart Challenger Gyre Sage Incubation Druid Inti, Seneschal of the Sun Scythecat Cub Steelbane Hydra Sylvan Caryatid Zameck Guildmage Arwen, Weaver of Hope Evolution Witness Kami of Whispered Hopes Kodama of the West Tree Pir, Imaginative Rascal River Song Danny Pink Fathom Mage Forgotten Ancient Giggling Skitterspike Halana and Alena, Partners Herald of Secret Streams Spike Weaver Toothy, Imaginary Friend Kami of Celebration Conduit of Ruin Kogla, the Titan Ape Ravenous Tyrannosaurus Vorinclex, Monstrous Raider Benthic Anomaly Hideous Taskmaster Nulldrifter Cityscape Leveler Apex Altisaur Instant (10) An Offer You Can't Refuse Legolas's Quick Reflexes Rapid Hybridization Stubborn Denial Swan Song Heroic Intervention Ripples of Potential Chaos Warp Kazuul's Fury Mutational Advantage Sorcery (5) Analyze the Pollen Bushwhack Chart a Course Wrenn's Resolve Wave Goodbye Enchantment (6) Utopia Sprawl Innkeeper's Talent Court of Garenbrig Fight Rigging Invigorating Hot Spring Uncivil Unrest Land (35) Boseiju, Who Endures Breeding Pool City of Brass Command Tower Commercial District Dreamroot Cascade Forest x4 Hedge Maze Horizon of Progress Island Llanowar Reborn Mana Confluence Misty Rainforest Mosswort Bridge Mountain Otawara, Soaring City Prismatic Vista Rejuvenating Springs Rockfall Vale Scalding Tarn Spire Garden Steam Vents Stomping Ground Stormcarved Coast Taiga Talon Gates of Madara Thundering Falls Training Center Tropical Island Volcanic Island Wooded Foothills Yavimaya, Cradle of Growth This Temur counters deck leans hard into green cards for access to the best +1/+1 counter tech, with blue cards and red cards providing powerful support

But, this card keeps the granted ability in addition to those from the card being copied
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The clause of only getting to ramp on your opponent's turn is a minor drawback considering how many flash enablers and instants in white and blue you should already be playing