Tying everything together is the concept of racing as we commonly use it in Magic parlance: the idea that both life totals are steadily ticking down, and your best hope is to focus on making sure theirs goes down faster
Unfortunately for people looking for a quick n' easy evaluation, the answer is a frustrating "it depends," because it really depends how often your opponents are casting two or more spells per turn
It can act as removal or just a bit of direct damage on your second turn, then its a big creature for only 3 mana on turn 3
Goro-Goro, Disciple of Ryusei Goro-Goro, Disciple of Ryusei makes for a somewhat lousy commander but an excellent member of your 99ers, and a great example of the token generators that can create big, mean creature token dragons that your opponents would rather not have to deal with
Cloud, Midgar Mercenary Cloud, Midgar Mercenary brings consistency to your Voltron strategy